local Players = game:GetService("Players")
local tool = script.Parent
local scoop = tool.Handle
local function onTouch(partTouched)
local character = tool.Parent
local player = Players:GetPlayerFromCharacter(character)
if not player then return end
local playerStats = player:WaitForChild("leaderstats")
local playerItems = playerStats:WaitForChild("Items")
local playerSpaces = playerStats:WaitForChild("Spaces")
local canHarvest = partTouched:FindFirstChild("CanHarvest")
if canHarvest and canHarvest.Value and playerItems.Value < playerSpaces.Value then
playerItems.Value += 1
canHarvest.Value = false
partTouched.Transparency = 1
partTouched.CanCollide = false
task.wait(5)
canHarvest.Value = true
partTouched.Transparency = 0
partTouched.CanCollide = true
end
end
scoop.Touched:Connect(onTouch)3 views