local Players = game:GetService('Players')
local player = Players.LocalPlayer
local playerGui = player:WaitForChild('PlayerGui')
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
-- ============================================================
-- ============ الواجهة (تصميم نظيف وأنيق) ==================
-- ============================================================
local ScreenGui = Instance.new('ScreenGui')
ScreenGui.Name = 'GeneratedGUI'
ScreenGui.ResetOnSpawn = false
ScreenGui.IgnoreGuiInset = true
ScreenGui.Parent = playerGui
-- ===== الإطار الرئيسي =====
local MainFrame = Instance.new('Frame')
MainFrame.Name = 'MainFrame'
MainFrame.Size = UDim2.new(0, 300, 0, 340)
MainFrame.Position = UDim2.new(0.5, -150, 0.5, -170)
MainFrame.BackgroundColor3 = Color3.fromRGB(18, 18, 24)
MainFrame.BackgroundTransparency = 0.05
MainFrame.BorderSizePixel = 0
MainFrame.Visible = true
MainFrame.Active = true
MainFrame.Draggable = true
local MainFrame_corner = Instance.new('UICorner')
MainFrame_corner.CornerRadius = UDim.new(0, 12)
MainFrame_corner.Parent = MainFrame
local MainFrame_stroke = Instance.new('UIStroke')
MainFrame_stroke.Thickness = 1.5
MainFrame_stroke.Color = Color3.fromRGB(255, 45, 45)
MainFrame_stroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border
MainFrame_stroke.Parent = MainFrame
MainFrame.Parent = ScreenGui
-- ===== شريط العنوان =====
local TitleBar = Instance.new('Frame')
TitleBar.Name = 'TitleBar'
TitleBar.Size = UDim2.new(1, 0, 0, 40)
TitleBar.Position = UDim2.new(0, 0, 0, 0)
TitleBar.BackgroundColor3 = Color3.fromRGB(255, 35, 35)
TitleBar.BackgroundTransparency = 0.0
TitleBar.BorderSizePixel = 0
local TitleBar_corner = Instance.new('UICorner')
TitleBar_corner.CornerRadius = UDim.new(0, 12)
TitleBar_corner.Parent = TitleBar
TitleBar.Parent = MainFrame
-- تغطية الجزء السفلي من شريط العنوان حتى تكون الحواف العلوية فقط دائرية
local TitleBar_fix = Instance.new('Frame')
TitleBar_fix.Size = UDim2.new(1, 0, 0, 12)
TitleBar_fix.Position = UDim2.new(0, 0, 1, -12)
TitleBar_fix.BackgroundColor3 = Color3.fromRGB(255, 35, 35)
TitleBar_fix.BorderSizePixel = 0
TitleBar_fix.Parent = TitleBar
local TitleLabel = Instance.new('TextLabel')
TitleLabel.Name = 'TitleLabel'
TitleLabel.Size = UDim2.new(1, -50, 1, 0)
TitleLabel.Position = UDim2.new(0, 12, 0, 0)
TitleLabel.BackgroundTransparency = 1
TitleLabel.Text = "ULTIMATE FPS GUI"
TitleLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TitleLabel.Font = Enum.Font.GothamBold
TitleLabel.TextSize = 16
TitleLabel.TextXAlignment = Enum.TextXAlignment.Left
TitleLabel.TextYAlignment = Enum.TextYAlignment.Center
TitleLabel.ZIndex = 2
TitleLabel.Parent = TitleBar
-- ===== زر الإغلاق (X) في شريط العنوان =====
local CloseButton = Instance.new('TextButton')
CloseButton.Name = 'CloseButton'
CloseButton.Size = UDim2.new(0, 28, 0, 28)
CloseButton.Position = UDim2.new(1, -34, 0.5, -14)
CloseButton.BackgroundColor3 = Color3.fromRGB(180, 20, 20)
CloseButton.Text = "X"
CloseButton.TextColor3 = Color3.fromRGB(255, 255, 255)
CloseButton.Font = Enum.Font.GothamBold
CloseButton.TextSize = 18
CloseButton.TextScaled = false
CloseButton.ZIndex = 3
local CloseButton_corner = Instance.new('UICorner')
CloseButton_corner.CornerRadius = UDim.new(0, 8)
CloseButton_corner.Parent = CloseButton
CloseButton.Parent = TitleBar
-- ===== حاوية الأزرار =====
local ButtonHolder = Instance.new('Frame')
ButtonHolder.Name = 'ButtonHolder'
ButtonHolder.Size = UDim2.new(1, -24, 1, -90)
ButtonHolder.Position = UDim2.new(0, 12, 0, 50)
ButtonHolder.BackgroundTransparency = 1
ButtonHolder.Parent = MainFrame
local UIListLayout = Instance.new('UIListLayout')
UIListLayout.Padding = UDim.new(0, 8)
UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout.Parent = ButtonHolder
-- دالة إنشاء زر أنيق
local function makeButton(text, order, color1, color2)
local btn = Instance.new('TextButton')
btn.Name = text
btn.Size = UDim2.new(1, 0, 0, 44)
btn.BackgroundColor3 = color1
btn.BackgroundTransparency = 0.0
btn.BorderSizePixel = 0
btn.LayoutOrder = order
btn.Font = Enum.Font.GothamBold
btn.Text = text
btn.TextColor3 = Color3.fromRGB(255, 255, 255)
btn.TextSize = 15
btn.TextScaled = true
btn.TextWrapped = true
btn.AutoButtonColor = true
local c = Instance.new('UICorner')
c.CornerRadius = UDim.new(0, 8)
c.Parent = btn
local s = Instance.new('UIStroke')
s.Thickness = 1
s.Color = color2
s.ApplyStrokeMode = Enum.ApplyStrokeMode.Border
s.Parent = btn
btn.Parent = ButtonHolder
return btn
end
-- الأزرار
local TextButton_2 = makeButton("NO TEXTURE", 1, Color3.fromRGB(45, 45, 60), Color3.fromRGB(70, 70, 90))
local TextButton_3 = makeButton("NO SHADOWS", 2, Color3.fromRGB(45, 45, 60), Color3.fromRGB(70, 70, 90))
local TextButton_4 = makeButton("ULTIMATE BOOST", 3, Color3.fromRGB(90, 25, 25), Color3.fromRGB(150, 40, 40))
local TextButton_5 = makeButton("FPS ULTRA BOOST", 4, Color3.fromRGB(90, 25, 25), Color3.fromRGB(150, 40, 40))
local TextButton_8 = makeButton("SUPER ULTRA BOOST", 5, Color3.fromRGB(170, 20, 20), Color3.fromRGB(255, 60, 60))
-- ===== التوقيع =====
local CreditHolder = Instance.new('Frame')
CreditHolder.Name = 'CreditHolder'
CreditHolder.Size = UDim2.new(1, -24, 0, 22)
CreditHolder.Position = UDim2.new(0, 12, 1, -28)
CreditHolder.BackgroundTransparency = 1
CreditHolder.Parent = MainFrame
local TextLabel_7 = Instance.new('TextLabel')
TextLabel_7.Name = 'CreditLabel'
TextLabel_7.Size = UDim2.new(0, 90, 1, 0)
TextLabel_7.Position = UDim2.new(0.5, -55, 0, 0)
TextLabel_7.BackgroundTransparency = 1
TextLabel_7.Text = "by: MX_67R"
TextLabel_7.TextColor3 = Color3.fromRGB(140, 140, 160)
TextLabel_7.Font = Enum.Font.Gotham
TextLabel_7.TextSize = 13
TextLabel_7.TextScaled = false
TextLabel_7.TextWrapped = false
TextLabel_7.TextXAlignment = Enum.TextXAlignment.Right
TextLabel_7.TextYAlignment = Enum.TextYAlignment.Center
TextLabel_7.Parent = CreditHolder
-- شارة التوثيق الزرقاء (مثل تيك توك)
local CreditBadge = Instance.new('Frame')
CreditBadge.Name = 'CreditBadge'
CreditBadge.Size = UDim2.new(0, 15, 0, 15)
CreditBadge.Position = UDim2.new(0.5, 38, 0.5, -7)
CreditBadge.BackgroundColor3 = Color3.fromRGB(29, 161, 242)
CreditBadge.BorderSizePixel = 0
local CreditBadge_corner = Instance.new('UICorner')
CreditBadge_corner.CornerRadius = UDim.new(1, 0)
CreditBadge_corner.Parent = CreditBadge
local CreditBadge_check = Instance.new('TextLabel')
CreditBadge_check.Size = UDim2.new(1, 0, 1, 0)
CreditBadge_check.BackgroundTransparency = 1
CreditBadge_check.Text = "✓"
CreditBadge_check.TextColor3 = Color3.fromRGB(255, 255, 255)
CreditBadge_check.Font = Enum.Font.SourceSansBold
CreditBadge_check.TextScaled = true
CreditBadge_check.Parent = CreditBadge
CreditBadge.Parent = CreditHolder
-- ============================================================
-- ==================== الوظائف الأصلية =====================
-- ============================================================
TextButton_2.MouseButton1Click:Connect(function()
pcall(function()
for _, obj in ipairs(workspace:GetDescendants()) do
if obj:IsA("Texture") or obj:IsA("Decal") then
obj:Destroy()
end
end
workspace.DescendantAdded:Connect(function(obj)
if obj:IsA("Texture") or obj:IsA("Decal") then
obj:Destroy()
end
end)
end)
end)
TextButton_3.MouseButton1Click:Connect(function()
pcall(function()
local lighting = game:GetService("Lighting")
lighting.GlobalShadows = false
lighting.Brightness = 2
lighting.EnvironmentDiffuseScale = 0
lighting.EnvironmentSpecularScale = 0
lighting.ShadowSoftness = 0
local atmosphere = lighting:FindFirstChildOfClass("Atmosphere")
if atmosphere then atmosphere.Enabled = false end
local sunRays = lighting:FindFirstChildOfClass("SunRaysEffect")
if sunRays then sunRays.Enabled = false end
end)
end)
TextButton_5.MouseButton1Click:Connect(function()
pcall(function()
loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-Fps-Boost-82784"))()
end)
end)
TextButton_4.MouseButton1Click:Connect(function()
pcall(function()
local Lighting = game:GetService("Lighting")
local Terrain = workspace.Terrain
Lighting.GlobalShadows = false
Lighting.FogEnd = 9e9
Lighting.Brightness = 1
pcall(function()
Lighting.EnvironmentDiffuseScale = 0
Lighting.EnvironmentSpecularScale = 0
Lighting.ShadowSoftness = 0
end)
Terrain.WaterWaveSize = 0
Terrain.WaterWaveSpeed = 0
Terrain.WaterReflectance = 0
Terrain.WaterTransparency = 1
for _, v in ipairs(game:GetDescendants()) do
if v:IsA("ParticleEmitter") or v:IsA("Trail") or v:IsA("Smoke")
or v:IsA("Fire") or v:IsA("Sparkles") or v:IsA("Beam") then
v.Enabled = false
elseif v:IsA("BlurEffect") or v:IsA("BloomEffect") or v:IsA("SunRaysEffect")
or v:IsA("ColorCorrectionEffect") or v:IsA("DepthOfFieldEffect") then
v.Enabled = false
elseif v:IsA("BasePart") then
v.Material = Enum.Material.Plastic
v.Reflectance = 0
end
end
print("FPS Boost Enabled!")
end)
end)
-- ============================================================
-- ============== SUPER ULTRA BOOST (أقوى 100 مرة) ==========
-- ============================================================
local superBoostActive = false
local function applySuperUltraBoost()
if superBoostActive then return end
superBoostActive = true
pcall(function()
settings().Rendering.QualityLevel = Enum.QualityLevel.Level01
end)
pcall(function()
settings().Rendering.MeshPartDetailLevel = Enum.MeshPartDetailLevel.Level01
end)
pcall(function()
local Lighting = game:GetService("Lighting")
Lighting.GlobalShadows = false
Lighting.FogEnd = 9e9
Lighting.FogStart = 9e9
Lighting.Brightness = 0
Lighting.EnvironmentDiffuseScale = 0
Lighting.EnvironmentSpecularScale = 0
Lighting.ShadowSoftness = 0
Lighting.Ambient = Color3.fromRGB(0, 0, 0)
Lighting.OutdoorAmbient = Color3.fromRGB(0, 0, 0)
Lighting.ClockTime = 12
Lighting.ExposureCompensation = 0
for _, v in ipairs(Lighting:GetChildren()) do
if v:IsA("PostEffect") or v:IsA("Atmosphere")
or v:IsA("Sky") or v:IsA("Clouds") then
v:Destroy()
end
end
end)
pcall(function()
local Terrain = workspace.Terrain
Terrain.WaterWaveSize = 0
Terrain.WaterWaveSpeed = 0
Terrain.WaterReflectance = 0
Terrain.WaterTransparency = 1
Terrain.Decoration = false
end)
local localChar = player.Character
local function isPlayerPart(obj)
if not localChar then return false end
return obj:IsDescendantOf(localChar)
end
local function stripObject(obj)
pcall(function()
if isPlayerPart(obj) then return end
if obj:IsA("Texture") or obj:IsA("Decal")
or obj:IsA("ParticleEmitter") or obj:IsA("Trail")
or obj:IsA("Smoke") or obj:IsA("Fire")
or obj:IsA("Sparkles") or obj:IsA("Beam")
or obj:IsA("Explosion") or obj:IsA("Highlight")
or obj:IsA("SurfaceAppearance") or obj:IsA("Atmosphere")
or obj:IsA("Sky") or obj:IsA("Clouds")
or obj:IsA("PostEffect") or obj:IsA("SelectionBox")
or obj:IsA("SelectionSphere") or obj:IsA("BillboardGui")
or obj:IsA("SurfaceGui") or obj:IsA("PointLight")
or obj:IsA("SpotLight") or obj:IsA("SurfaceLight") then
obj:Destroy()
elseif obj:IsA("BasePart") then
obj.Material = Enum.Material.Plastic
obj.Reflectance = 0
obj.CastShadow = false
obj.Transparency = 1
elseif obj:IsA("MeshPart") then
obj.Material = Enum.Material.Plastic
obj.Reflectance = 0
obj.CastShadow = false
obj.Transparency = 1
elseif obj:IsA("Light") then
obj.Enabled = false
elseif obj:IsA("Humanoid") then
obj.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
end
end)
end
for _, v in ipairs(game:GetDescendants()) do
stripObject(v)
end
workspace.DescendantAdded:Connect(function(obj)
stripObject(obj)
end)
pcall(function()
game:GetService("Lighting").DescendantAdded:Connect(function(obj)
stripObject(obj)
end)
end)
print("🔥 SUPER ULTRA BOOST (100x) Enabled - MAX FPS!")
end
TextButton_8.MouseButton1Click:Connect(function()
applySuperUltraBoost()
end)
-- ============================================================
-- ============== صوت + حركة + سحب + رسالة + توثيق ==========
-- ============================================================
-- صوت تشغيل السكربت
local entrySound = Instance.new("Sound")
entrySound.Name = "EntrySound"
entrySound.SoundId = "rbxassetid://6895079853"
entrySound.Volume = 1
entrySound.Parent = ScreenGui
entrySound:Play()
-- ===== كبسة الفتح/الإغلاق (close/open) العائمة =====
local TextButton_6 = Instance.new('TextButton')
TextButton_6.Name = 'ToggleButton'
TextButton_6.Size = UDim2.new(0, 100, 0, 36)
TextButton_6.Position = UDim2.new(0.5, -50, 0, 20)
TextButton_6.BackgroundColor3 = Color3.fromRGB(255, 35, 35)
TextButton_6.BackgroundTransparency = 0.0
TextButton_6.Visible = false
TextButton_6.Font = Enum.Font.GothamBold
TextButton_6.Text = "open"
TextButton_6.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_6.TextSize = 16
TextButton_6.TextScaled = false
TextButton_6.TextWrapped = false
TextButton_6.TextXAlignment = Enum.TextXAlignment.Center
TextButton_6.TextYAlignment = Enum.TextYAlignment.Center
TextButton_6.AutoButtonColor = true
local TextButton_6_corner = Instance.new('UICorner')
TextButton_6_corner.CornerRadius = UDim.new(0, 10)
TextButton_6_corner.Parent = TextButton_6
local TextButton_6_stroke = Instance.new('UIStroke')
TextButton_6_stroke.Thickness = 2
TextButton_6_stroke.Color = Color3.fromRGB(255, 120, 120)
TextButton_6_stroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border
TextButton_6_stroke.Parent = TextButton_6
TextButton_6.Parent = ScreenGui
-- ===== CLOSE / OPEN TOGGLE =====
local guiOpen = true
local guiElements = {
MainFrame,
}
-- فتح الواجهة من الكبسة العائمة (يُعرّف لاحقاً بعد منطق السحب)
-- زر الإغلاق X داخل الواجهة
CloseButton.MouseButton1Click:Connect(function()
guiOpen = false
for _, element in ipairs(guiElements) do
element.Visible = false
end
TextButton_6.Visible = true
TextButton_6.Text = "open"
end)
-- كبسة الفتح/الإغلاق (open) ثابتة — تتحرك فقط عند سحبها بالإصبع
local basePosition = TextButton_6.Position
local isDragging = false
local didMove = false
-- صوت اللمس
local touchSound = Instance.new("Sound")
touchSound.Name = "TouchSound"
touchSound.SoundId = "rbxassetid://6895079853"
touchSound.Volume = 1
touchSound.Parent = TextButton_6
TextButton_6.MouseButton1Down:Connect(function() touchSound:Play() end)
TextButton_6.MouseButton1Up:Connect(function() touchSound:Play() end)
-- سحب الكبسة بالإصبع
local dragStart = nil
local startPos = nil
TextButton_6.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1
or input.UserInputType == Enum.UserInputType.Touch then
isDragging = true
didMove = false
dragStart = input.Position
startPos = TextButton_6.Position
end
end)
TextButton_6.InputChanged:Connect(function(input)
if isDragging and (input.UserInputType == Enum.UserInputType.MouseMovement
or input.UserInputType == Enum.UserInputType.Touch) then
local delta = input.Position - dragStart
-- إذا تحرك الإصبع أكثر من 5 بكسل نعتبره سحب
if math.abs(delta.X) > 5 or math.abs(delta.Y) > 5 then
didMove = true
end
TextButton_6.Position = UDim2.new(
startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y
)
end
end)
TextButton_6.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1
or input.UserInputType == Enum.UserInputType.Touch then
isDragging = false
basePosition = TextButton_6.Position
end
end)
-- فتح الواجهة من الكبسة العائمة (فقط عند الضغط بدون سحب)
TextButton_6.MouseButton1Click:Connect(function()
if didMove then return end
guiOpen = true
for _, element in ipairs(guiElements) do
element.Visible = true
end
TextButton_6.Visible = false
end)
-- رسالة تم تحميل السكربت بنجاح (على الشمال + شريط تقدم + زر X)
local loadContainer = Instance.new("Frame")
loadContainer.Name = "LoadContainer"
loadContainer.Size = UDim2.new(0, 300, 0, 70)
loadContainer.Position = UDim2.new(0, 20, 0.05, 0)
loadContainer.BackgroundColor3 = Color3.fromRGB(22, 22, 22)
loadContainer.BackgroundTransparency = 0.15
loadContainer.ZIndex = 10
local loadContainer_corner = Instance.new("UICorner")
loadContainer_corner.CornerRadius = UDim.new(0.1500, 0)
loadContainer_corner.Parent = loadContainer
local loadContainer_stroke = Instance.new("UIStroke")
loadContainer_stroke.Thickness = 2
loadContainer_stroke.Color = Color3.fromRGB(0, 255, 100)
loadContainer_stroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border
loadContainer_stroke.Parent = loadContainer
loadContainer.Parent = ScreenGui
local loadMessage = Instance.new("TextLabel")
loadMessage.Name = "LoadMessage"
loadMessage.Size = UDim2.new(1, -45, 0, 40)
loadMessage.Position = UDim2.new(0, 10, 0, 5)
loadMessage.BackgroundTransparency = 1
loadMessage.Text = "تم تحميل السكربت بنجاح✅"
loadMessage.TextColor3 = Color3.fromRGB(0, 255, 100)
loadMessage.Font = Enum.Font.SourceSansBold
loadMessage.TextSize = 18
loadMessage.TextScaled = true
loadMessage.TextWrapped = true
loadMessage.TextXAlignment = Enum.TextXAlignment.Left
loadMessage.TextYAlignment = Enum.TextYAlignment.Center
loadMessage.ZIndex = 11
loadMessage.Parent = loadContainer
local progressBg = Instance.new("Frame")
progressBg.Name = "ProgressBg"
progressBg.Size = UDim2.new(1, -20, 0, 6)
progressBg.Position = UDim2.new(0, 10, 1, -14)
progressBg.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
progressBg.BorderSizePixel = 0
progressBg.ZIndex = 11
local progressBg_corner = Instance.new("UICorner")
progressBg_corner.CornerRadius = UDim.new(1, 0)
progressBg_corner.Parent = progressBg
progressBg.Parent = loadContainer
local progressFill = Instance.new("Frame")
progressFill.Name = "ProgressFill"
progressFill.Size = UDim2.new(1, 0, 1, 0)
progressFill.Position = UDim2.new(0, 0, 0, 0)
progressFill.BackgroundColor3 = Color3.fromRGB(0, 255, 100)
progressFill.BorderSizePixel = 0
progressFill.ZIndex = 12
local progressFill_corner = Instance.new("UICorner")
progressFill_corner.CornerRadius = UDim.new(1, 0)
progressFill_corner.Parent = progressFill
progressFill.Parent = progressBg
local closeX = Instance.new("TextButton")
closeX.Name = "CloseX"
closeX.Size = UDim2.new(0, 24, 0, 24)
closeX.Position = UDim2.new(1, -30, 0, 4)
closeX.BackgroundColor3 = Color3.fromRGB(255, 60, 60)
closeX.Text = "X"
closeX.TextColor3 = Color3.fromRGB(255, 255, 255)
closeX.Font = Enum.Font.SourceSansBold
closeX.TextSize = 16
closeX.ZIndex = 12
local closeX_corner = Instance.new("UICorner")
closeX_corner.CornerRadius = UDim.new(1, 0)
closeX_corner.Parent = closeX
closeX.Parent = loadContainer
closeX.MouseButton1Click:Connect(function()
loadContainer.Visible = false
end)
task.spawn(function()
loadContainer.Visible = true
local duration = 3
local progressTween = TweenService:Create(progressFill, TweenInfo.new(duration, Enum.EasingStyle.Linear), {
Size = UDim2.new(0, 0, 1, 0)
})
progressTween:Play()
progressTween.Completed:Wait()
if loadContainer.Visible then
local fadeOut = TweenService:Create(loadContainer, TweenInfo.new(0.6), {
BackgroundTransparency = 1
})
fadeOut:Play()
fadeOut.Completed:Wait()
loadContainer.Visible = false
end
end)
-- توثيق أزرق مثل تيك توك (by: MX_67R)
local function makeVerifiedBadge(parentLabel)
if parentLabel:FindFirstChild("VerifiedBadge") then
parentLabel.VerifiedBadge:Destroy()
end
local badge = Instance.new("Frame")
badge.Name = "VerifiedBadge"
badge.Size = UDim2.new(0, 16, 0, 16)
badge.Position = UDim2.new(1, 4, 0.5, -8)
badge.BackgroundColor3 = Color3.fromRGB(29, 161, 242)
badge.BorderSizePixel = 0
badge.ZIndex = parentLabel.ZIndex + 1
local bc = Instance.new("UICorner")
bc.CornerRadius = UDim.new(1, 0)
bc.Parent = badge
local check = Instance.new("TextLabel")
check.Size = UDim2.new(1, 0, 1, 0)
check.BackgroundTransparency = 1
check.Text = "✓"
check.TextColor3 = Color3.fromRGB(255, 255, 255)
check.Font = Enum.Font.SourceSansBold
check.TextScaled = true
check.ZIndex = badge.ZIndex + 1
check.Parent = badge
badge.Parent = parentLabel
end
local function fixCreditText(obj)
if obj:IsA("TextLabel") or obj:IsA("TextButton") then
local txt = obj.Text
if txt and txt ~= "" then
if string.find(string.lower(txt), "pedro") then
obj.Text = "by: MX_67R"
makeVerifiedBadge(obj)
end
end
end
end
for _, obj in ipairs(playerGui:GetDescendants()) do
fixCreditText(obj)
end
playerGui.DescendantAdded:Connect(function(obj)
task.wait(0.1)
fixCreditText(obj)
end)
TextButton_5.MouseButton1Click:Connect(function()
task.spawn(function()
for i = 1, 20 do
task.wait(0.5)
for _, obj in ipairs(playerGui:GetDescendants()) do
fixCreditText(obj)
end
end
end)
end)⚠️Content was pasted as plain text and auto-formatted as a code block. Use the Code Block button in the editor for proper formatting.